
SCREAM 2
SCREAM
Sprintcars. Banked clay. Run the top.
A procedural sprintcar racer on a Premier-style banked clay oval. Feel the rolling start wind up, take the green, and hang it out through the corners — up on the cushion where the track bites, or down low and tight. Every lap is yours to find.
Track, physics, weather — all built from scratch. Built solo.
🏎️ Controls
Driving
- Accelerate — ↑ / W
- Brake & Reverse — ↓ / S
- Steer — ← → / A D
Cockpit
- Glance over shoulder —
[and] - Rip a tear-off — Spacebar
- Change camera — Tab
Race
- Open/close pit gate —
. - Reset car — R
- Start / Confirm — Enter
- Pause — Esc
⚠️ Early demo — WIP
This is an early, in-development build and it's rough around the edges — that's the point. I'm a solo dev and I want a racer's eye on it. Have a crack, then tell me what feels wrong: the handling, the starts, the cushion, whatever. Every bit of feedback shapes where it goes next.
🏁
Source code available on Github: https://github.com/zyphersworld/SCREAM2
| Updated | 1 hour ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | mahda |
| Genre | Racing |
| Tags | 3D, Godot, Indie, Open Source |
Development log
- Update: controller support fixed + the field finally has its colours1 day ago
- SCREAM 21 day ago

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