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SCREAM 2

SCREAM 2

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Devlog

  • Update: controller support fixed + the field finally has its colours
    July 17, 2026 by mahda
    Small but important update this time — two things that were quietly broken in the web build. **Controllers actually work now.** The old code was looking at the wrong device entirely, so for a lot of... Continue reading
  • SCREAM 2
    July 16, 2026 by mahda
    SCREAM A procedural sprintcar racer on a banked clay oval. Built solo in Godot. Sprintcars on a Premier Speedway–style banked clay oval. Rolling starts, a packed cushion up top you can run, an in-co... Continue reading
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